3/29/2024 0 Comments Gems of wisdom elvenarDay and night farms for special resources.This guest race focuses on crafted goods, specifically Silk factories. If you do become tech locked invest your KP into Wonders.You can return to the other technologies after you do not need the mines. Focusing on technologies that require the special resources allows you to spend the stockpiled goods and keep your mines working as much as possible.In fact streets can be done while starting fairy era as you will have plenty of time to gain resources and build roads before the fairy farms. Build streets later in the era once you are comfortable with resources and the speed that you can produce them.Plan to upgrade the portal and granite mines first before upgrading copper mines.Your portal will need to be upgraded to level 4, a 5x5 grid, to hold enough resources for the later technologies.You would still want 10-12 granite mines at level 4. If space is available you may choose to not upgrade your copper mines and instead build 10-12 copper mines at level 1 (a couple could be level 2). More mines can be built if desired and space is available but it is not necessary to level the extra mines. A 12:6 option is also very good and close to standard for many players. Plan for at least 10 granite mines and 5 copper mines at level 4. A ratio of 2:1 for granite to copper mines is a good rule of thumb, if leveling them all to level 4. This will reduce your risk of becoming tech locked. You will need to start developing your mines and portal as well as stockpiling goods. Go straight for the mine technology and ignore any non-essential research.Guest race resources used to unlock technology tree.Copper and granite mines for special resources.This guest race focuses on basic goods, specifically Steel factories. Here is a spreadsheet to help you determine how many resources you need for each guest race and track your progress during the era. Here is a discussion about the space allocation different people have taken for the different races. The mainline quests often provide a minimum suggestion of buildings and are normally targeted to be 2/3 of what you need. How much depends a lot on your approach, up to 15% is a reasonable estimate. Guest races are designed to take up a certain % of your town. Each guest race has its own set of unique resources that are needed to unlock the new technologies. When approaching these eras be sure to plan for spare expansions that can be used to host the guest race. Guest races do not add any points to your town but you will unlock new building and troop upgrades that will progress your town. This guide forms part of a larger guide Mykans Guide
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